I am Sebastian Müller, game world artist. This is my art. Email me at joelemonade@gmail.com

Industrieumgebung - Industrial Environment
Modell aus 8500 Polygonen und acht 512² Pixel Shadern - Made of 8500 polygons and eight 512² pixel shaders
3D Statue - 10.000 Tris, 4 x 1024² pixel Shader
Bergepanzer - Armoured Recovery Vehicle
Modell aus 10.000 Polygonen und einer 1024² Pixel Farbtextur - Made of 10,000 polygons and a 1024² Pixel colour texture
Hubschrauber - Helicopter
Gepanzertes Fahrzeug - Armoured Vehcile
ca. 11.000 Polygone - ca. 11,000 polygons
Raketenwerfer - Launcher
Winchester
Objekte - Game props

I am Sebastian Müller, environment, vehicle and prop artist. This is my art. Email me at joelemonade@gmail.com


High-Res images available upon request.

Illustration, game, 3D, Textures, polygons